A higher heavy armor skill mitigates more damage per point of defense. ![]() Heavy armor offers the best mitigation, but has a -100 movement speed penalty in combat and a -20% penalty to dodge, making you more vulnerable to armor piercing attacks. A higher medium armor skill mitigates more damage per point of defense. Medium armor mitigates more damage than light armor does, but has a -50 movement speed penalty in combat and has no bonuses or penalties to dodge.
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